The popular mode has been unofficially played by fans for years, but starting December 9 it's part of the game.
(Image credit: Innersloth)
At The Game Awards preshow today, Among Us (opens in new tab) delivered an exciting announcement for longtime fans: an official Hide and Seek mode (called Hide N Seek) is arriving on December 9. Hey, that’s tomorrow!
The addition of the new mode isn’t a surprise, exactly, since Hide and Seek has been on the Among Us development roadmap for a while, just without a release date.
👁️ EMERGENCY MEETING 👁️our official Hide n Seek mode is coming out extremely soon on all platforms Dec 9 2022🍕 new surprises to survive from🍕 a beanload of new cosmetics and pets🍕 pet your pets!!🍕 screamingand more!! it’s our biggest update this year!!ok see u soon pic.twitter.com/DPfaJjtYc3December 9, 2022
As far as I can tell, Hide and Seek was originally created by fans, who came up with a novel new way to play Among Us using a set of agreed-upon rules. When a round begins, the imposter calls a meeting and immediately identifies themselves as the monster, and then counts down from 15 while the rest of the players scatter and hide. When the countdown is up, the imposter goes looking for everyone, killing as many as possible.
There are a few different versions of the rules, but typically there’s no reporting of murders, and for the crew to win they have to finish all their tasks (even if they’ve been killed and are ghosts). The imposter wins if they kill everyone, or even if there’s just a single living player left.
Starting tomorrow players will no longer have to wing it, as the official mode will handle all the rules and scoring for them.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he’d stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He’s also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.