Players aren’t convinced the Tank is now overpowered
(Image credit: Blizzard)
Overwatch 2 is in the midst of a Doomfist crisis – depending on who you ask.
Blizzard recently buffed Doomfist for all Overwatch 2 players, significantly increasing the capabilities of the Tank. Now, some prominent Overwatch 2 players are claiming that the character is effectively ‘broken’ thanks to the changes from Blizzard, saying the developer has gone a little too far.
Bro is Blizzard fucking high with these Doomfist changes?December 6, 2022
However, both the Twitter examples above and below are rife with people rebutting the claims of Doomfist being overpowered. Plenty of Overwatch 2 players are pointing out that Doomfist was effectively considered ‘useless’ by the player base at large prior to the recent patch, so it’s natural Blizzard would want to give the character a fighting chance.
Press F for supports in Season 2 of Overwatch 2.December 6, 2022
What Overwatch 2 players really can’t agree on is how Doomfist’s changes have affected the wider game – has Blizzard made it unfair for other characters, or does the Tank now stand a fighting chance? The answer to those questions varies a lot depending on who you ask, that much is clear.
Earlier this year in October, Blizzard singled out Doomfist as one of the game’s weaker characters, and said they were “trying to find a bit more of an identity for Doomfist.” Lead hero designer Alec Dawson then went on to say that “trying to overcome Doomfist’s weakness… is a point of priority for the team.”
Considering this clear focus from Blizzard, is it any wonder Doomfist has been significantly buffed? Overwatch 2 players will say what they want about the Tank’s reworks, but one thing they can’t argue is that the changes for Doomfist came out of nowhere, or were without good reason, considering Blizzard’s clear vision.
Check out our full Overwatch 2 hero changes and reworks guide for a complete tracker of where each individual hero is at.
Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.