In Crisis Core: Final Fantasy VII Reunion you can fight the super boss Minerva in Mission 9-6-6: The Reigning Deity. Beating Minerva will require some preparation to make it easy, however even without these preparations Minerva should still be pretty manageable. Defeating Minerva will reward you with the Divine Slayer accessory, as well as Divine Rule Broken .
Minerva has 10,000,000 HP (20,000,000 on Hard difficulty) and a variety of attacks that deal incredibly heavy damage, with the potential to hit 99,999 damage. Because of this, you will want to break your damage and HP cap, so that you can have 99,999 HP and be able to deal 99,999 damage yourself. You will also want your stats to be very high, preferably with VIT and SPR capped at 255.
For your accessories, you will want to have Genji Shield (or Protect Ring), Genji Armor, Genji Glove and Ziedrich. Genji Shield/Protect Ring will give you permanent Barrier/MBarrier, Genji Armor will break your HP limit and give you permanent Endure/Regen, Genji Glove will break your damage (and healing) limit and give you permanent Critical, and Ziedrich will give +100 to ATK, VIT, MAG and SPR, which will help immensely with damage mitigation. If you manage to max your VIT/SPR stats without this, you can substitute it for Genji Helm, which will make it so you won’t expend any MP, but this isn’t as beneficial as the stats (you can stock up from Ether at Shinra Shop and use that to restore MP during the fight). Ziedrich can be found in a chest in Mission 9-5-6: Even Deeper. For how to acquire each Genji item, please refer to How to Get All Genji Equipment.
For your materia, there are only 4 you really want: Curaga, Costly Punch, Dualcast and Mug. Curaga and Dualcast will let you double cast it to heal ~50,000 HP (more or less, depending on your MAG stat), Mug will let you steal 99 Phoenix Downs at the start of the battle which will allow you to constantly have Raise active so you don’t die, and Costly Punch will be what you use to deal all your damage. The other stat materia slots can be used purely to increase stats. I used a Drainga with HP +800% and Moogle Power with VIT +60 (Drainga HP +500% is a reward from Mission 6-5-5: Arms Development Dept. and Moogle Power VIT +60 is a reward for completing 70% of all missions).
You will want to have high stats on your main materia too, so that you can have 99,999 HP and cap out your VIT and SPR stats, which can be done with Materia Fusion. You can get your Curaga to HP +999% by using the Full Cure HP +200% that you receive from completing 80% of all missions, and then fusing it with any materia that creates Curaga (preferably one that boosts your HP % by a significant amount), then dumping a large amount of Fat Chocobo Feathers into it to reach 999%. This will cost a very large amount of SP (close to 1,000,000), but if you’ve completed all missions by this point and looted the chests in missions that give large amounts of SP, you should have plenty. You can also convert materia you don’t use for extra SP, there should be plenty of SP to gain. You will also get more than 99 Fat Chocobo Feathers across all missions. Do this same process with the Drainga HP +500% until you are high enough to reach 99,999 HP, which for me was 800% at Level 76.
For Costly Punch, I created one with SPR +95 by fusing a Hammer/Magical/Goblin Punch with Rebirth Flame MAG +80 (reward from Mission 9-6-3: Weapons Gone Haywire), then using Mythril until you get high enough SPR to reach the 255 cap. For Mug, I created one with VIT +40 by fusing a Steal with any materia that creates Mug, then using enough Adamantite to reach the 255 cap. You cannot fuse Dualcast with anything, so cannot add stats to it.
To summarise, the gear I used to get VIT and SPR to 255 with a high MAG stat and 99,999 HP and damage are as follows. You can change this up as you desire, but this works well:
Materia:
- Curaga HP +999%
- Drainga HP +800%
- Costly Punch SPR +95
- Mug VIT +40
- Moogle Power VIT +60
- Dualcast
Accessories:
- Genji Shield
- Genji Armor
- Genji Glove
- Ziedrich
For the actual fight itself, make sure you use a Phoenix Down before the battle to have Raise. As soon as the battle starts, steal with Mug to get 99 Phoenix Downs. Now if you happen to die during the fight, you can immediately use another Phoenix Down to keep you going. Unload Costly Punches on Minerva, blocking attacks when necessary and healing with Curaga any time your health gets below 50%. With Barrier/MBarrier and 255 VIT/STR, most of the regular attacks won’t be too damaging.
The only attacks that you will have to worry about are Ultima and Judgment Arrow. Ultima will hit 99,999 damage if you don’t block it, and can potentially hit 70,000+ if you do block it. Whenever you see Minerva casting Ultima, heal up and block. Judgment Arrow will be Minerva’s special ability, which will deal heavy damage, drain all your MP and AP, and mostly notably remove your status effects – meaning it will remove Raise. When you see Minerva preparing her special ability, heal up to tank the damage, then immediately use a Phoenix Down to regain your Raise, and use an Elixir to restore your MP so you can continue casting Curaga (alternatively, you can just use X-Potions/Elixirs for healing as you will likely have a surplus of these if you weren’t using them excessively during missions). Use your limit breaks as you get them to add on significant damage, and continue using Costly Punches. This battle will take a few minutes due to her massive pool of health, but with 99 Phoenix Downs it’s very hard to die.
Related Crisis Core Final Fantasy VII Reunion Guides:
- Crisis Core Final Fantasy VII Reunion – Wiki & Strategy Guide
- Crisis Core Final Fantasy VII Reunion – All Collectible Locations (100% Trophies & Missables)
- Crisis Core Final Fantasy VII Reunion – All Mail Locations
- Crisis Core Final Fantasy VII Reunion – All Flower Wagon Part Locations
- Crisis Core Final Fantasy VII Reunion – All Shop Locations
- Crisis Core Final Fantasy VII Reunion – All Fan Club Locations
- Crisis Core Final Fantasy VII Reunion – All Nibelheim Seven Wonders Locations
- Crisis Core Final Fantasy VII Reunion – All Missions (Unlock Requirements & Rewards)
- Crisis Core Final Fantasy VII Reunion – DMW 100% Guide
- Crisis Core Final Fantasy VII Reunion – All Genji Equipment
- Crisis Core Final Fantasy VII Reunion – All Materia Locations
- Crisis Core Final Fantasy VII Reunion – All Accessories Locations
- Crisis Core Final Fantasy VII Reunion – Minerva Boss Guide
- Crisis Core Final Fantasy VII Reunion – Trophy Guide & Roadmap
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